As of 3 January 2018, LEIs are mandatory for all companies who wish to continue trading in securities.

// Primal Fear Bloods (The core loop) AddItemWhiteList=(ItemClassString="PrimalItemResource_AlphaBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ApexBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_FearsomeBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_DemonicBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_CelestialBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_DivineBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ChaosBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_GodlyBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_OmegaBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_OriginBlood_C")

[/Script/ShooterGame.ShooterGameUserSettings] [StructuresPlus] IgnoreItemBlacklist=true AddItemWhiteList=(ItemClassString="PrimalItemResource_PFDoDoFeather_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_PFHide_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_PFRawMeat_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_AlphaBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_AlphaMeat_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ApexBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ApexMeat_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_FearsomeBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_DemonicBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_DemonicClaw_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_CelestialBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_CelestialEssence_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_DivineBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ChaosBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_ChaosEssence_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_GodlyBlood_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_GodlyDust_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_PFPolymer_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_PFPaste_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_PFIngot_C") AddItemWhiteList=(ItemClassString="PrimalItemResource_PrimeSoul_C") If you want every single Primal Fear resource to work without listing them (warning: this may lag your server if you have 100+ storages), use this:

Introduction: The Inventory Nightmare

You cannot just snap one down and type "Demon Blood." The menu will mock you with an empty list. Why? Because Primal Fear adds new items with unique class names that S+ doesn't recognize by default.

[StructuresPlus] IgnoreItemBlacklist=true AddItemWhiteList=(ItemClassString="PrimalItem_Base_C") Note: PrimalItem_Base_C is the catch-all parent class. This tells S+ to allow anything that is a Primal Item. However, because PF has weird custom classes, we need to be specific. You cannot type "Chaos Blood." You must type the Blueprint Class Name .