-- Kick the player if selectedPlayer then -- Prompt for reason local reason = "" local reasonInput = Instance.new("TextEntry") reasonInput.Name = "ReasonInput" reasonInput.Parent = gui reasonInput.Focus()
-- Function to update the player list local function updatePlayerList() -- Clear existing player entries for _, entry in pairs(playerEntries) do entry:Destroy() end fe kick ban player gui script op roblox work
-- Connect to the kick and ban button clicks kickButton.MouseButton1Click:Connect(onKickButtonClick) banButton.MouseButton1Click:Connect(onBanButtonClick) -- Kick the player if selectedPlayer then --
-- Update the player list on player join/leave Players.PlayerAdded:Connect(updatePlayerList) Players.PlayerRemoving:Connect(updatePlayerList) fe kick ban player gui script op roblox work
-- Create the player list entries local playerEntries = {}
-- Ban the player if selectedPlayer then -- Prompt for reason local reason = "" local reasonInput = Instance.new("TextEntry") reasonInput.Name = "ReasonInput" reasonInput.Parent = gui reasonInput.Focus()
-- Validate reason and kick player local function onReasonInputSubmit() reason = reasonInput.Text if reason ~= "" then -- Kick the player selectedPlayer:Kick(reason) updatePlayerList() end reasonInput:Destroy() end